"KIAP. ARTS"

Discover my world of creations, contact me and donate on this website! It's full of (almost always) qualitative, free and fun content 100% made by me. Safe journey!

-Kiapigeon

Who am I? Maybe I'll talk about that one day here.

MAJOR GAMES

SMALL GAMES


JAM GAMES




MORE

CODING

I'm a relatively experienced high-level developer (particularly in Python, JS, GLSL, and GD scripting), but most of my projects remain private because they're often not user-friendly. However, I've already worked on quite a few projects, such as:
  • A Godot addon implementing a node inheriting from CanvasGroup capable of combining Node Local Position (UV), Canvas World Position, and Screen Position
  • A Godot addon implementing a SVG to Polygon2D and Line2D parser
  • A Godot fluid simulation addon
  • A stable 3D stellar physics simulator using Euler's method (a fully plug and play executable)
  • A ray-tracing 3D renderer
  • A pseudo social network, Twitter 2
  • And much more!

MUSIC

This gets old really fast and I don't feel like updating this page every time, so check out the Soundcloud for my latest tracks!  And of course, this doesn't include the entire IRL side of my music: my upcoming album, jazz, instrumental composition and performance, etc...

I explore a lot of different styles there too (Rock, Chiptune, Electro, Synthwave, LoFi, Breakcore, Symphonic, Sheet Music, Funk, Pop, Acoustic solos, Cinematic, Ambient, Jazz, ...)!

Examples :


3D MODELING

My desktop's wallpaper

Super Jetboy World's main trio models test.

Some game-ready 3D models
A first idea of what will some day (probably) become Super Jetboy World's steam banner

My take on Blender Guru's 3D donut tutorial

A 3D animation of Bärn's mask, from Frozen Redemption ( I couldn't render more than one frame )

Super Jetboy (old design) Final Render Front

Super Jetboy (old design) Final Render Back

A really low effort boat interior scene (created for a private competition game)

A 3D person (this topology makes no sense)

ME! (Work in progress)


ANIMATION

Of course, most of my 'good' animation work is done for my video games and can only be seen in-game, but I did quickly study animation - and created low effort videos like the one you can see below.

A 2D animation training

A simple pixelart character animation exercise


DRAWING

I don't do that much digital drawing, except for my games, combined with graphic code (shaders, etc.) to make it look nice. I also often use vector graphics. Most of my independent drawings are done on paper.

CONTACTS

Discord :

Or just send a friend request to "kiapigeon" on discord.

Mail :

Official email address : kiapigeon.arts@gmail.com


DONATE

Paypal Page :

Paypal Popup :


NEWS

Most of my game news are now directly sent in the steam update feed but you can still check this :

Example :

Example :

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